Global Variables
There are a few frontmatter variables that can be used for all fragments. The variables are as follows:
fragment
type: string
Required for every fragment
Specifies what fragment the current file controls. Checkout Fragment Implementation for more info.
weight
type: number
Required for every fragment
This variable is used for ordering fragments in a page. It can be empty but it would cause the fragment to be sorted in an unexpected manner.
background
Set the background of the fragment.
Background also affects the text color of the fragment’s content.
For the background colors of white
, light
, secondary
and primary
we use Bootstrap’s text_dark
class on content and for other backgrounds, we use text_light
.
List of all supported colors can be found in supported colors section of the docs.
title
type: string
Set title of the fragment
subtitle
type: string
Set subtitle of the fragment
title_align
type: string
accepted values: right, left, center
Change alignment of fragment’s header
padding
type: string
Experimental
Changes the padding of fragment’s container
asset
type: asset object
This variable is not a global variable but a variable type that is used in a lot of fragments.
Any fragment that uses this variable type would show either an image or an icon.
The type is introduced to make configuring images and icons same between different fragments.
Some fragments automatically resize images to better fit the layout. For the best result use the documented size of each fragment’s asset object.
To disable image resizing use assets stored within static/
as these are excluded from auto resizing.
Please make sure to provide the correct size as documented for each fragment’s asset object.
asset.image
type: string
Link to an image file. asset.image
supports the build in image fallthrough mechanism.
If asset.image
is set, asset.icon
will be ignored.
asset.icon
type: string
Icon class powered by FontAwesome such as fab fab-github
.
asset.url
type: string
Action/clickable URL of the image or the icon.
asset.text
type: string
If asset.image
is set, text
will be used as alternative text (alt-text) of the image.